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SingStar - Solus (PS2)

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In 2003, the game underwent a direction change. The new concept featured contemporary music videos, and would use two microphones to allow for multiplayer scenarios. [16] A prototype game was developed, which included pitch detection technology, a basic interface display, a scoring system and samples of (then unlicensed) music. The first game demonstration took place at a Team SCEE conference in Paris, featuring the songs " Wonderwall" by Oasis and " Independent Women" by Destiny's Child. [15] Hardware [ edit ] SingStar USB microphones

Hurh, JP (July 3, 2008). "SingStar Review (PS3)". Game Revolution. Archived from the original on September 24, 2015 . Retrieved December 18, 2017. PlayStation 3 firmware 4.30 was released on 24 October. [12] This release caused some complaints, as the application icon was made mandatory for all European PlayStation 3 users, and cannot be removed from the XMB menu. [13] Various petitions have been started in response to the new icon, but no changes have been made as of today, except on 28 October 2014, when the XMB icon was updated. The icon is still appearing as of today. Locust_Star (16 December 2009). "This Week in PlayStation Home: Star Trek, Monty Python, LBP, SingStar Xmas VIP Room & UNCHARTED 2 Contest". Sony Computer Entertainment . Retrieved 16 December 2009.Alexander, Leigh (2008-02-21). "GDC: SingStar Sings Praise For In-Game Commerce". Gamasutra . Retrieved 2010-03-29. Wireless microphones, with a 2.4GHz receiver attached to the PS2 or PS3 by USB, became available in Europe in March 2009. [18] Bluetooth microphones were originally planned to launch with the PS3 version of SingStar, but running two Bluetooth microphones together was found to be difficult, so the PS3 game launched with the same USB microphones as the PS2 game. [19] Last but not least on our list of the best PS2 accessories, we have the favourite gadget of drunk gamers and karaoke enthusiasts everywhere. Singstar was a huge success for the PS2; finally you could sing badly in the comfort of your own home without everyone in a pub or club hearing you!

Annual BAFTA Games Awards Winners Announced". Gameinfowire.com. 3 March 2005 . Retrieved 25 April 2008. In 2009 during the airing of Australian Idol in Australia Singstar was advertised every time the show aired. There was also a VIP Room used for events. The first event was for the UK rapper Dizzee Rascal, a Mercury Award Winner, and occurred from 24 September to 9 October. [24] Dizzee performed for the PS Home/ SingStar community and answered questions for an hour after the performance. There were also limited time items at this space like a Dizzee Mask. This was available to the European and North American versions of PlayStation Home, however, Dizzee only appeared in the European version to answer questions. [25] Sony shutting down SingStar servers at the start of next year". Eurogamer. 4 November 2019 . Retrieved 26 May 2020. Lafferty, Michael (May 20, 2008). "SingStar - PS3 - Review". GameZone. Archived from the original on October 6, 2008 . Retrieved December 19, 2017.

In autumn 2012, SingStar was made as free-to-play, via a then-free SingStar application included in the PlayStation 3 software update. [12] New features included the ability to use the PlayStation Eye as a microphone, and new Trophies. Songs can be played from PlayStation 2 and PlayStation 3 retail discs (but cannot be copied onto the Hard Drive), as well as songs bought from the SingStore. Kennedy, Sam (28 April 2008). "SingStar (Preview; PS3)". 1UP.com. Archived from the original on 11 March 2016 . Retrieved 18 January 2018.

a b c Carless, Simon (2 September 2005). "Postcard from GDC Europe 2005: SingStar - That's Entertainment". Gamasutra . Retrieved 11 December 2007. From 21 May 2014, users of the PlayStation 4 could use their smartphones as a microphone. [20] This feature was also available for the PlayStation 3 version. Van Leuveren, Luke (December 6, 2007). "Australian Singstar Store launches". PALGN. Archived from the original on April 15, 2012 . Retrieved December 18, 2017.

A number of PlayStation 2 titles have offered additional gameplay features. The duet mode added in SingStar Party was described as "hit and miss [with some songs split] into 'fun bits' and 'boring bits' seemingly on purpose". [50] The rapping segments introduced in SingStar Pop were described as "the hardest parts of the entire game", and were a feature which added variety to the series. [51] SingStar Pop also introduced Medleys, which consist of a random combination of song choruses. The new medleys were described as "funny to watch, and intense to play", although potentially frustrating. [52] SingStar was so popular Sony began bundling the game with slim PlayStation 2s, and from its first appearance in 2004 there would go on to be over 20 SingStar games released, some based on genres, others on certain bands, others on entire decades of music. It has, in Europe and Australia alone, sold more than 16 million copies.

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