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Posted 20 hours ago

YU-GI-OH! KONLOD Lair of Darkness Structure Deck Game

£9.9£99Clearance
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ZTS2023
Joined in 2023
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The vicious visage of Darkest Diabolos, Lord of the Lair holds no hint of compassion or mercy, not even for cards that have yet to be played – his special ability lets you Tribute a DARK monster to interfere with your opponent’s hand! Special Summoning Diabolos is no trouble either thanks to his powerful Summoning ability that will naturally trigger as you advance your gameplan.

TRAPS: Monarchs Erupt, True Draco Apocalypse, True King’s Return, lots of General Traps, Rivalry of Warlords Wisdom-Eye, Harmonizing Magician, Purple Poison, Dragonpit, Pendulum Sorcerer, Stargazer, Timegazer, Gate Infinity, Gate Zero, Each turn, 1 Level 5 or higher Fiend-Type monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend-Type monster (and no other cards) would be destroyed, you can send this card to the Graveyard instead. Any Battle Damage your opponent takes from battles involving this card becomes 0. Once per turn: You can target 1 Effect Monster in your Graveyard; banish that target, then, until the End Phase, this card's name and ATK become that monster's name and ATK, and it gains that monster's effects. You must control this face-up card to activate and to resolve this effect.

Not as many opponent’s monsters to tribute depending on the match-up, but it’s almost always viable using the staple link monsters like Saryuja Discard 2 cards, then target 1 Trap in your GY; Set that target. It can be activated this turn. You can only activate 1 "Boogie Trap" per turn. Overall Viability? I have yet to test it, but this sounds like a great idea. You get rid of their combo pieces and fight against the totally not broken Droll/Reincarnation combo.

Activate only by paying 1000 Life Points while you have 3000 Life Points or less. Select a Normal Trap Card in your Graveyard. This card's effect is the same as that Trap Card's. Remove from play that Normal Trap Card. I hope you will enjoy this version. I have many others, but I think this one is the one that will benefit the most from Piris Reis Map and Small World once they are available. Overall Viability? Not quite sure. Your opponent likely won’t have Purple Poison all the time, right? So you should be be fine for the most part. However, in the case that they do, you’ll likely have Lair of Darkness or at least one other S/T set so Purple Poison will be able to benefit. Overall Viability? I’m not quite sure yet. Although it can’t destroy the loli handtraps (that sounds lewd lol), at least you get the hand knowledge to play safely around them.Overall Viability? Not sure yet, I have yet to test it. I’m not sure how much they rely on their monsters for FFV to be a viable counter. Overall Viability? Worth it. Call spells and hit their Invocations before they even get to play them. Each time a Spell Card is activated, the controller of that Spell Card takes 1000 points of damage. The use of Mind Crash is in my opinion mandatory, since it can be chained at Crash Card Virus or Epidemic Eradicator Virus to Complete the hand control opera. Basically any monster and the tokens are good fodders for CCV and all our big beaters, but also the super poly targets, are good for EEV.

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