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Skylanders Imaginators (PS4)

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Ronaghan, Neal (October 12, 2016). "Skylanders Imaginators (Wii U) Review". Nintendo World Report . Retrieved March 29, 2022. There's very little good to say about "Skylanders: Imaginators," other than that it retains a few of the standard things you'd expect the "Skylanders" series to have: some pretty visuals, decent music, and accessible gameplay for the younger audience it is geared for. So, at the very least, the game, as a whole, is functional, and it controls as smoothly as the other games in the franchise. And, at the very least, it is nice to see that some of the old "Skylanders," like Stealth Elf and Jet-Vac, actually play a role in this game's story.

Goldfarb, Andrew (June 13, 2016). "E3 2016: Crash Bandicoot Comes To Skylanders: Imaginators". IGN . Retrieved August 18, 2016. Hannley, Steve (October 12, 2016). "Review: Skylanders Imaginators". Hardcore Gamer . Retrieved March 29, 2022. Hannley, Steve (March 7, 2017). "Review: Skylanders Imaginators (Nintendo Switch)". Hardcore Gamer . Retrieved March 29, 2022. The overall experience at the centre of all Skylanders: Imaginators' toys and loot chests is so charming and feature-rich that kids will enjoy it and adults won't begrudge playing it alongside them. If you don't mind the potentially large financial undertaking that a Skylanders game represents, then this is perfect for younger players. The return of Crash is also good value; it's simply heartening to see that the 90s mascot feels at home in a modern platformer. a b Stuart, Keith (June 1, 2016). "Skylanders Imaginators: Activision pins its hopes on player creativity". The Guardian . Retrieved August 18, 2016.a b c O'Brien, Lucy (June 1, 2016). "Skylanders Imaginators Announced". IGN . Retrieved August 18, 2016. It's somehow surprising to discover that there's a cutesy brawler hidden under all the wallet-driven infrastructure, mixing light platforming, breezy puzzles, and RPG-like elements, as well as an addictive card battling game and wave-based arena fights. The combat is solid, and aside from glacial movement speed, the stages themselves are full of things to see and do. Well voiced characters and at times stunning animated sequences complement a decent story, and it's nice to see Spyro as a central character again. What's more, the humour is sharp, despite its target demographic, with some dialogue that's bound to go over the heads of youngsters. Despite reports to the contrary, Activision has decided to keep its Skylanders series on life-support. The franchise's most recent instalment Skylanders: Imaginators flopped hard, prompting speculation that the company was about to cull the series. But during an earnings call, the organisation outlined its plans... Similar to its predecessors, the core gameplay revolves around solving puzzles, platforming, and fighting enemies. [1] As the title is a toys-to-life game, players can put Skylanders toy figurine onto a Portal of Power, which will then allow players to control the figurine-represented character in-game. [2] Creation Clash, a remake of Skystones which was introduced in Giants is featured in the game. [3] The game supports local multiplayer.

McWhertor, Michael (February 11, 2016). "New Call of Duty and Skylanders games coming this year". Polygon . Retrieved August 18, 2016. According to Jeff Poffenbarger, the senior executive producer of Imaginators, innovation is one of the most important aspects while designing the game. They hoped that with new mechanics and systems, they can continue to attract new customers to play the game, as well as retaining the core players. [4] In addition, according to CEO Eric Hirshberg, one of the advantages is that Skylanders, unlike its competitors, features largely original characters and would not be confined to any limitation. The Imaginators mechanic was the most significant introduction, and was designed to be similar to other complex role-playing games. However, one of the key principles is to retain its accessibility. They hoped that players can make use of their creativity to create unique Skylanders, and that the team "can’t wait to see what people create". This mechanic was inspired by a fan letter after the release of Skylanders: Spyro's Adventure. [5] Selected player-created Imaginators had been printed out through 3D printers by the Skylanders team. [10] [11] As this creation mechanic introduced many new characters, the team decided to create a story that puts a huge emphasis on existing characters, so that these characters would remain relevant to the franchise. [10] McFerran, Damien (February 1, 2017). "Nintendo Switch Version Of Skylanders Imaginators Doesn't Support Traps Or Vehicles". Nintendo Life . Retrieved February 10, 2017.

Phillips, Tom (February 10, 2017). "Skylanders franchise kept alive, but no new game this year". Eurogamer . Retrieved May 11, 2019. In the past, the ancients used powerful Mind Magic to conjure and create anything they could think of. However, one of the Ancients, known as Brain, tried to use Mind Magic to brainwash all of Skylands, so the ancients sealed him away, and sealed away the power of Mind Magic so evil could not use it.

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